Theater of the Mind vs Tactical Play
Core Mechanics
While Relics of the Moon leans into Theater-of-the-Mind-style TTRPG play, DTGS supports tactical play as well. This is an intentional aspect of the “Narrative with Crunch” design principle. Tactical play can come in the form of simple ranges (like Near, Mid, Far) to grid-based play. Different ranges can be represented by different modifiers, and some traits might trigger within a certain range. While tactical play is innately more “crunchy”, DTGS may bring narrative mechanics that are more than simple flavor for those creating or hacking an existing tactical-based game.
