Relics of the Moon
A team-first science-fantasy roleplaying game of outlandish action-adventure
featuring the Dream Team Game SystemTM
(pre-release playtest v0.7.0)

Ethos

Characters

Quick Reference

  • Choose two (2) Ethos

Ethos represents your character’s way of approaching potentially stressful or high-stakes situations. It expresses your character’s conscious or unconscious beliefs about how it is best to accomplish a goal and reflects a portion of their personality. This helps to shape their Motto as well as gives them a mechanic that can aid them in sticky situations.

Ethos Choices

There are five Ethos choices common to life on Anasta. Choose two (2) of these five to represent your character’s dominant ways of approaching situations.

Cunning

Use wit and wiles to overcome or undermine.

Discipline

Summon focus and willpower to achieve an outcome.

Flair

Attract attention to fascinate the world around you.

Luck

Trust in or submit to the unseen order of the world to move you.

Valor

Call upon courage and emotional reserves to accomplish a goal.

Mechanic

Once per scene you may use one of your two Ethos to create a Rank 1 Simple Modifier related to that Ethos. This may enhance another activated trait (yours or another Cohort member’s), or may temporarily create a new one. The trait applies a Beneficial(+) modifier to the Cohort or a Hindering(-) modifier to the Challenge (the player must choose which).

Example

The Setting Sun finds themselves challenged to a dance-off. Anryo’s player decides to activate Anyro’s Flair to give them an advantage and showcase their lethal flow.

Ethos and Psionic Powers

As an extension of their personality, Ethos also colors how a character’s Psionic Power manifests . At Rank 3, every Power will be associated with one of the character’s Ethos. For Powers whose Gateway is an item or bonded companion, this creates a stronger bond that has the character of that Ethos. Mechanically, Power Ethos makes it more difficult for those with another Ethos to make a found item/companion a new Power through Growth. It takes more time and/or effort to shift the psionic signature of the item/companion to one’s own. Once they are successful, the item’s Ethos will change to one held by the character.