Rules Lite
For those that would like to simplify Relics of the Moon to the core of the DTGS, a few quick adjustments can be made. This is intended for one-shots or other short-term play, or those that desire less complexity. This mostly comes in the form of collapsing trait groups into a uniform modifier, or removing mechanics from traits to make them pure narrative flavor. The end result is closer to many narrative TTRPGs rather than one with crunchy mechanics.
Characters
Expertise
Expertise remains the same.
Bioform
All Bioform traits with Beneficial(+) modifiers for the Cohort turn give a A5 / 1d when activated instead of their listed modifiers. Traits that give modifiers on the Challenge turn still apply their usual modifiers (usually Simple Hindering(-)).
For example, a Mantid character would receive A5 / 1d anytime Powerful Leap or Multiple Limbs are activated instead of their usual modifiers. Adaptive Exoskeleton still gives its Simple Hindering(-) modifier on the Challenge turn.
Background
All Background traits give A6 / 1d when activated.
Ethos
Ethos becomes flavor rather than a trait with a mechanic.
Motto
Motto remains the same.
Psionic Powers
Psionic Powers remain the same with Ranked Simple modifiers.
Agony
Agony becomes flavor rather than a trait with a mechanic.
Faction
Faction becomes flavor rather than a trait with a mechanic.
Cohort
Cohort Name and Symbol
Cohort Name and Symbol remain flavor.
Rallying Cry
Rallying Cry remains the same.
Vehicle Attributes
Vehicle Attributes remain the same.
Adversaries and Allies
Adversaries and Allies become flavor rather than a trait with a mechanic.
Cohort Tactics
Only the Create an Opportunity and Check This Out tactics are available.
Resources
Remain the same.
