Relics of the Moon
A team-first science-fantasy roleplaying game of outlandish action-adventure
featuring the Dream Team Game SystemTM
(pre-release playtest v0.5.1)

Power Technology: Ethertech vs Solartech

Characters

Ethertech directly manipulates the fabric of reality, whether that is from a Moon Relic infused into a bioform or a Moon Relic integrated into an item. Solartech is always an item, and accesses Ether indirectly through the model of the Sun. Whether a Power is connected to Ethertech or Solartech will determine its maximum Rank Rank , as well as its potential channel limitations. For example, one cannot increase an Ethertech Energy Generation Power beyond Rank 3 Rank 3 3 . One also cannot have a Solartech item that affects Spacetime. This reflects the world lore of the strengths of each type of technology.

Some factions favor one type of technology over the other. The Moon Wardens, the Chantry, and the Cursed all favor Ethertech, and their members use it almost exclusively. The Order of the Sun relies on Solartech, though Progressives will sometimes seek ways to use Ethertech as a bridge to Solartech development. While not a faction, Synths have evolved unique adaptations to integrate Ethertech into their forms, and almost all tend to favor Ethertech over Solartech. The Naga (and the Sisters of the Deep) use their own Ethertech with some additional rules, but those can be ignored for the initial Power generated during character creation.

Bonded Companions are always considered Ethertech.

Technology Type - Rank Caps and Gateway

Ethertech

Primary Types

(Power caps at Rank 5 Rank 5 5 )

  • Bio Alteration
  • Spacetime Manipulation
  • Land Mastery
  • Sea Mastery
  • Sky Mastery

Secondary Types

(Power caps at Rank 3 Rank 3 3 )

  • Energy Generation *

Gateway

 

  • Item
  • Infused
  • Bonded Companion **

Solartech

Primary Types

(Power caps at Rank 5 Rank 5 5 )

  • Energy Generation

Secondary Types

(Power caps at Rank 3 Rank 3 3 )

  • Bio Alteration
  • Land Mastery
  • Sea Mastery
  • Sky Master
  • (Spacetime Manipulation) ***

Gateway

 

  • Item

* The Rank cap on Energy Generation via Ethertech can be temporarily overcome with the use of Moonshards and the Power Up stunt.

** A Power accessed through a Bonded Companion is considered Ethertech.

*** While a handful of Solartech Psientists study Spacetime Manipulation, the practical application of such research is frowned upon by the Order of the Sun. Very few will (clandestinely) experiment with it and no Solartech Spacetime items are known to exist.