Relics of the Moon
A team-first science-fantasy roleplaying game of outlandish action-adventure
featuring the Dream Team Game SystemTM
(pre-release playtest v0.5.1)

Power Category

Characters

There are six broad categories of Psionic Powers: Energy Generation, Bio Alteration, Spacetime Manipulation, Sky Mastery, Land Mastery, and Sea Mastery. These help to define the flavor of a Power and how it ties into the mythic domains of Anasta.

When creating a Psionic Power, choose one category to help describe how it manifests. Power category does not directly influence mechanical application, just the flavor and circumstance of its manifestation.

The Six Power Categories

  • Energy Generation
  • Bio Alteration
  • Spacetime Manipulation
  • Land Mastery
  • Sea Mastery
  • Sky Mastery

Energy Generation

This category of Power demonstrates the basic or raw manifestation of light, heat, and/or radiation. Powers of this category produce intense flames, plasmas, and electromagnetic phenomena.

Bio Alteration

This category of Power alters the anatomy and/or the physiology of a bioform, creating, enhancing, or destroying limbs, organs, and biological functions. Resisting the elements, enhancing vision, or transforming into another creature are some examples of Bio Alteration.

Spactime Manipulation

This category of Power manipulates the fabric of space and time, possibly creating, expanding, or destroying the distance between bioforms, speeding up or slowing down time, or even altering probabilities.

Land Mastery

This category of Power affects most of the inorganic matter between Sea and Sky, including all minerals and metals. Creating metal objects, shaping rock and stone, and traveling through solid objects are all possibilities.

Sea Mastery

This category of Power influences water in all its forms, as well as the nature of the Sea between the Land and the Deep. Creating ice, breathing water, and hydrating/dehydrating bioforms fall under the umbrella of Sea Mastery.

Sky Mastery

This category of Power controls the air and the realm between the Land and the Heavens. Directing the wind, changing the density of air, and weather control are just a few potential ways this manifests.