Relics of the Moon
A science-fantasy roleplaying game of outlandish action-adventure
(pre-release playtest v0.1.4)

Cohort Overview

Though Anasta has moved on from the post-apocalyptic era, it is far from a safe or easy place to live. To make a life for oneself, one must have the support of others. Cohorts are small gangs that form from this basic need. Though motivations vary from Cohort to Cohort, as do the motivations of their individual members, nearly all make their living taking jobs from powerful patrons. These patrons are often faction-related—such as the Guild Barons of Freemarket—and control some manner of supplies that make living life easier. However grand or nuanced the motivations given by these patrons, when distilled they almost always come down to the quest for power and influence in the world.

Cohorts on Anasta are an entity unto themselves, and have developed a peculiar way of life. Each has a personality (motto), a vehicle that supports their lifestyle, and a kind of teamwork and synergy born out of extensive experience working together.